local thbattle__meihong_yuhuo = fk.CreateSkill {

  name = "thbattle__meihong_yuhuo",

  tags = {  },

}



thbattle__meihong_yuhuo:addEffect(fk.EventPhaseStart, {
  prompt = "#thbattle__meihong_yuhuo",
  anim_type = "drawcard",
  can_trigger = function(self, event, target, player, data)
    return target == player and player:hasSkill(thbattle__meihong_yuhuo.name) and player.phase == Player.Finish
  end,
  on_use = function(self, event, target, player, data)
    local room = player.room
    room:loseHp(player, 1, thbattle__meihong_yuhuo.name)
    player:drawCards(2, thbattle__meihong_yuhuo.name)
  end
})

return thbattle__meihong_yuhuo